The end of the comic era.

Since the Archie comics have concluded, I have made a few changes to the site overall as well as the intention of the project. Though I still love those old comics that Archie printed, I’m not going to complain or moan. I want to see the future endeavors of the comics to be a success because I love this series overall.

I’ve decided to tweak the project and make sure that, while I do my own thing in the animation, I’m still encouraging people to support the Sonic media that is official and is currently running. Therefore, the animation will now include referrals to IDW comics as well to; I won’t refer traffic to Archie Comics since they no longer sell the series or have a vested interest in keeping it around.

Does this mean I’m going to change the designs I have already modeled out to correlate with designs from IDW? No. Does it mean I’m going to end up rewriting or rerecording material? No. This project was charting its own path one way or another, and it’ll continue to do so.

Short list of other updates:
Rewording Site Material
“Images” is now “Screenshots”
Reworked Navigation.

Long-ish sorta update

Hey, all.

It’s been some time and I just wanted to let you know how things are progressing.

The trailer is still on track and being worked on. Right now, I am going through and cleaning up the sketches and coloring/compositing them at the same time. It’s a slower process to do it that way, but it allows me to dedicate time to one little scene at a time and finish it before moving on, which is a better workflow for me personally.

Once I get the last couple scenes from the beginning finished up, I can give you a more accurate count of how many seconds of the trailer are complete overall. (I’m doing the scenes out of order based on what I feel like doing, so it’s not straight forward right now.)

I’m hopping back and forth between working on the trailer and my comic book. For the last few weeks I’ve been in a trailer sort of mood, so I’ve been dedicating free time exclusively to that. It might change over the next few days, but I want to get the first section of the trailer done! I’m MOTIVATED! (There are 4 ‘sections’ of it, by the way. Intro, middle, ending and then the bumper.)

Video updates are still.. on the doc. I wrote a quick script and recorded it, but then I found out that my new place has an unfortunate reverb problem that my current mic may not be able to overcome. I’ll have to figure that out.. Soon.

Have any questions? Feel free to ask on the Tumblr page:

Project Direction.

Hey all. …(For those of you who read this). I wanted to give a bit of an update on where the project has been going.

I went into this project with the knowledge that I would need help to finish the Project Origins Game–There is just some aspects of game design that I don’t have expertise in to finish it myself–But I haven’t had any luck with contributors to the project.

I still want to produce a game though, and I still want to make something awesome with this project and idea. But I need to wait until I garner some interest on the game project to finish what do I do? I think I have a solution.

For right now, it would be a good idea to take a step back and work on the Project Origins story rather than the game itself. As you might notice, Project Origins lacked a bit in the Story department. I’d like to fix that.

So what I’m intending to do is to make a 5-10 minute 2D SatAM-esuqe animated short based on the story behind Project Origins. This would allow me to produce something cool and I woundn’t need a huge amount of help to complete an animation. It’s still a big undertaking, but so is a game.

Therefore, at this point the game has been shelved in favor of..

Project Origins, The Animation.

So TL,DR: No game for now, but you get a cartoon instead! Hurrah!